esp32开发与应用(3.5寸触摸屏+lvgl)
【 声明:版权所有,欢迎转载,请勿用于商业用途。 联系信箱:feixiaoxing @163.com】
既然屏幕的驱动、触控的驱动也好了,那么下面要做的就是移植lvgl。其实不用lvgl,自己直接操作屏幕开发也是可以的,但就是比较麻烦,开发起来也不是很美观,看上去并不象一个产品。所以,一般驱动ok了,就会移植lvgl。

1、lvgl vs qt
由于版权的关系,lvgl用的比较多。而目前我们开发的环境是mcu平台,所以基本上还是lvgl为主。
2、lvgl版本
这里选用的版本不是最新的,而是8.3.11,但已经可以满足我们需求了。
3、更新idf_component.yml文件
这部分,主要是加上后面我们需要引入的库,
## IDF Component Manager Manifest File
dependencies:
## Required IDF version
idf:
version: '>=4.1.0'
# # Put list of dependencies here
# # For components maintained by Espressif:
# component: "~1.0.0"
# # For 3rd party components:
# username/component: ">=1.0.0,<2.0.0"
# username2/component2:
# version: "~1.0.0"
# # For transient dependencies `public` flag can be set.
# # `public` flag doesn't have an effect dependencies of the `main` component.
# # All dependencies of `main` are public by default.
# public: true
lvgl/lvgl:
version: "^8.3.11"
espressif/esp_lvgl_port:
version: "^2.3.0"
4、删除不必要的CMakeLists.txt内容
和大家想的不一样,这里要尽量保证不引入额外的库,
idf_component_register(SRCS "main.c"
INCLUDE_DIRS ".")
5、用ai编写demo文件
因为是lvgl demo,我们可以要求ai编写一个进度条的demo,同时在进度条更新的时候更新label。实际测试的时候,可能会出现各种问题,比如lcd屏幕拿错、接线接错、频率设置错、函数位置放错等等。所以,实际开发的时候,反反复复是常有的事情,大家还是需要耐心一点。注意,触摸的pin都要连上。
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "driver/spi_master.h"
#include "driver/gpio.h"
#include "esp_log.h"
#include "esp_timer.h"
#include "lvgl.h"
// ================= CONFIG =================
#define LCD_W 480
#define LCD_H 320
#define PIN_MOSI 13
#define PIN_CLK 14
#define PIN_CS 15
#define PIN_DC 2
#define PIN_RST 4
#define PIN_BL 12
#define TP_MOSI 23
#define TP_MISO 19
#define TP_CLK 18
#define TP_CS 5
#define TP_IRQ 27
static spi_device_handle_t spi_lcd;
static spi_device_handle_t spi_tp;
static const char *TAG = "ILI9488_LVGL";
// ======================================================
// GPIO control
// ======================================================
static inline void dc_cmd(void) { gpio_set_level(PIN_DC, 0); }
static inline void dc_data(void) { gpio_set_level(PIN_DC, 1); }
static void lcd_reset(void)
{
gpio_set_level(PIN_RST, 0);
vTaskDelay(pdMS_TO_TICKS(100));
gpio_set_level(PIN_RST, 1);
vTaskDelay(pdMS_TO_TICKS(150));
}
// ======================================================
// SPI CMD / DATA
// ======================================================
static void lcd_cmd(uint8_t cmd)
{
spi_transaction_t t = {
.length = 8,
.tx_buffer = &cmd,
};
dc_cmd();
spi_device_polling_transmit(spi_lcd, &t);
}
static void lcd_data(const void *data, int len)
{
spi_transaction_t t = {
.length = len * 8,
.tx_buffer = data,
};
dc_data();
spi_device_polling_transmit(spi_lcd, &t);
}
// ======================================================
// ILI9488 INIT (stable version)
// ======================================================
static void ili9488_init(void)
{
lcd_reset();
lcd_cmd(0x01); // Software reset
vTaskDelay(pdMS_TO_TICKS(120));
lcd_cmd(0x11); // Sleep out
vTaskDelay(pdMS_TO_TICKS(120));
// RGB565 mode (important for stability)
lcd_cmd(0x3A);
uint8_t pix = 0x66;
lcd_data(&pix, 1);
// MADCTL (display orientation)
lcd_cmd(0x36);
uint8_t mad = 0x28; // change to 0x28 if upside-down
lcd_data(&mad, 1);
lcd_cmd(0x29); // Display ON
vTaskDelay(pdMS_TO_TICKS(50));
ESP_LOGI(TAG, "LCD init OK");
}
// ======================================================
// Set drawing window
// ======================================================
static void set_window(int x1,int y1,int x2,int y2)
{
uint8_t d[4];
lcd_cmd(0x2A);
d[0]=x1>>8; d[1]=x1;
d[2]=x2>>8; d[3]=x2;
lcd_data(d,4);
lcd_cmd(0x2B);
d[0]=y1>>8; d[1]=y1;
d[2]=y2>>8; d[3]=y2;
lcd_data(d,4);
lcd_cmd(0x2C);
}
// ======================================================
// Touch read (XPT2046 style)
// ======================================================
static uint16_t tp_read(uint8_t cmd)
{
uint8_t tx[3] = {cmd,0,0};
uint8_t rx[3] = {0};
spi_transaction_t t = {
.length = 24,
.tx_buffer = tx,
.rx_buffer = rx,
};
spi_device_polling_transmit(spi_tp, &t);
return ((rx[1] << 8) | rx[2]) >> 3;
}
static void touch_read(lv_indev_drv_t *drv, lv_indev_data_t *data)
{
if (gpio_get_level(TP_IRQ) == 0)
{
data->state = LV_INDEV_STATE_PRESSED;
data->point.x = tp_read(0xD0);
data->point.y = tp_read(0x90);
}
else
{
data->state = LV_INDEV_STATE_RELEASED;
}
}
// ======================================================
// LVGL flush (stable version)
// ======================================================
static uint8_t line_buf[480 * 3];
static void lcd_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p)
{
int w = area->x2 - area->x1 + 1;
int h = area->y2 - area->y1 + 1;
set_window(area->x1, area->y1, area->x2, area->y2);
dc_data();
spi_transaction_t t = {
.length = w * 3 * 8,
.tx_buffer = line_buf,
};
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
uint16_t c = color_p[y * w + x].full;
line_buf[x*3+0] = ((c >> 11) & 0x1F) << 3;
line_buf[x*3+1] = ((c >> 5) & 0x3F) << 2;
line_buf[x*3+2] = (c & 0x1F) << 3;
}
spi_device_polling_transmit(spi_lcd, &t);
}
lv_disp_flush_ready(disp);
}
// ======================================================
// UI
// ======================================================
static lv_obj_t *bar;
static lv_obj_t *label;
static int progress = 0;
static void ui_create(void)
{
bar = lv_bar_create(lv_scr_act());
lv_obj_set_size(bar, 300, 25);
lv_obj_align(bar, LV_ALIGN_CENTER, 0, -30);
lv_bar_set_range(bar, 0, 100);
// Create label to show percentage
label = lv_label_create(lv_scr_act());
lv_label_set_text(label, "progress: 0%");
lv_obj_align(label, LV_ALIGN_CENTER, 0, 20);
lv_obj_set_style_text_font(label, &lv_font_montserrat_14, LV_PART_MAIN);
}
// ================= LVGL Tick Timer =================
static void lv_tick_cb(void *arg)
{
lv_tick_inc(1); // LVGL 1ms tick
}
static void progress_task(void *arg)
{
char buf[32];
while (1)
{
progress++;
if (progress > 100) progress = 0;
lv_bar_set_value(bar, progress, LV_ANIM_ON);
// Update percentage label
sprintf(buf, "progress: %d%%", progress);
lv_label_set_text(label, buf);
vTaskDelay(pdMS_TO_TICKS(100));
}
}
// ======================================================
// Backlight control
// ======================================================
static void backlight_init(void)
{
gpio_config_t io = {
.pin_bit_mask = 1ULL << PIN_BL,
.mode = GPIO_MODE_OUTPUT
};
gpio_config(&io);
gpio_set_level(PIN_BL, 1);
}
// ======================================================
// MAIN ENTRY
// ======================================================
void app_main(void)
{
gpio_set_direction(PIN_DC, GPIO_MODE_OUTPUT);
gpio_set_direction(PIN_RST, GPIO_MODE_OUTPUT);
// ================= LCD SPI =================
spi_bus_config_t bus_lcd = {
.mosi_io_num = PIN_MOSI,
.miso_io_num = -1,
.sclk_io_num = PIN_CLK,
.max_transfer_sz = 1024 * 10
};
spi_bus_initialize(SPI2_HOST, &bus_lcd, SPI_DMA_CH_AUTO);
spi_device_interface_config_t dev_lcd = {
.clock_speed_hz = 20 * 1000 * 1000, // 20MHz
.mode = 0,
.spics_io_num = PIN_CS,
.queue_size = 7,
};
spi_bus_add_device(SPI2_HOST, &dev_lcd, &spi_lcd);
// ================= TOUCH SPI =================
spi_bus_config_t bus_tp = {
.mosi_io_num = TP_MOSI,
.miso_io_num = TP_MISO,
.sclk_io_num = TP_CLK,
.max_transfer_sz = 32
};
spi_bus_initialize(SPI3_HOST, &bus_tp, SPI_DMA_CH_AUTO);
spi_device_interface_config_t dev_tp = {
.clock_speed_hz = 2 * 1000 * 1000,
.mode = 0,
.spics_io_num = TP_CS,
.queue_size = 3,
};
spi_bus_add_device(SPI3_HOST, &dev_tp, &spi_tp);
gpio_set_direction(TP_IRQ, GPIO_MODE_INPUT);
// ================= LCD INIT =================
ili9488_init();
backlight_init();
// ================= LVGL INIT =================
lv_init();
static lv_color_t *buf1;
buf1 = heap_caps_malloc(LCD_W * 20 * sizeof(lv_color_t), MALLOC_CAP_DMA);
static lv_disp_draw_buf_t draw_buf;
lv_disp_draw_buf_init(&draw_buf, buf1, NULL, LCD_W * 20);
// LVGL tick timer (1ms)
esp_timer_handle_t timer;
const esp_timer_create_args_t tick_args = {
.callback = &lv_tick_cb,
.name = "lv_tick"
};
esp_timer_create(&tick_args, &timer);
esp_timer_start_periodic(timer, 1000); // 1ms
static lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv);
disp_drv.hor_res = LCD_W;
disp_drv.ver_res = LCD_H;
disp_drv.flush_cb = lcd_flush;
disp_drv.draw_buf = &draw_buf;
disp_drv.full_refresh = 1;
lv_disp_drv_register(&disp_drv);
static lv_indev_drv_t indev_drv;
lv_indev_drv_init(&indev_drv);
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read_cb = touch_read;
lv_indev_drv_register(&indev_drv);
ui_create(); // Create LVGL UI
xTaskCreate(progress_task, "progress", 4096, NULL, 5, NULL);
while (1)
{
lv_timer_handler(); // LVGL main loop
vTaskDelay(pdMS_TO_TICKS(5));
}
}
6、编译和测试
实际开发的时候,还有一种debug方法比较好,那就是可以参考之前2.8寸屏时的demo。有的时候对比测试,反而效率更高。至于编译、烧录,这都是基本操作了。
7、lvgl继续引入触摸机制
和一般屏幕相比较,触摸屏的优势显而易见。所以lvgl port之后,我们可以快速把触摸屏移植到lvgl,主要就是一个touch_read回调函数。这个回调函数里面,难的不是电压计算,而是如何把电压换算成坐标。毕竟屏幕的旋转,是经常遇到的事情。

搞定了屏幕位置读取,以及位置换算之后,就可以写两个按钮,看看触摸屏和lvgl结合起来,应用效果如何。当然,这里面主要的代码,还是ai来写。
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "driver/spi_master.h"
#include "driver/gpio.h"
#include "esp_log.h"
#include "esp_timer.h"
#include "lvgl.h"
static void lvgl_task(void *arg);
// ================= CONFIG =================
#define LCD_W 480
#define LCD_H 320
#define PIN_MOSI 13
#define PIN_CLK 14
#define PIN_CS 15
#define PIN_DC 2
#define PIN_RST 4
#define PIN_BL 12
#define TP_MOSI 23
#define TP_MISO 19
#define TP_CLK 18
#define TP_CS 5
#define TP_IRQ 27
static spi_device_handle_t spi_lcd;
static spi_device_handle_t spi_tp;
static const char *TAG = "ILI9488_LVGL";
// ======================================================
// GPIO control
// ======================================================
static inline void dc_cmd(void) { gpio_set_level(PIN_DC, 0); }
static inline void dc_data(void) { gpio_set_level(PIN_DC, 1); }
static void lcd_reset(void)
{
gpio_set_level(PIN_RST, 0);
vTaskDelay(pdMS_TO_TICKS(100));
gpio_set_level(PIN_RST, 1);
vTaskDelay(pdMS_TO_TICKS(150));
}
// ======================================================
// SPI CMD / DATA
// ======================================================
static void lcd_cmd(uint8_t cmd)
{
spi_transaction_t t = {
.length = 8,
.tx_buffer = &cmd,
};
dc_cmd();
spi_device_polling_transmit(spi_lcd, &t);
}
static void lcd_data(const void *data, int len)
{
spi_transaction_t t = {
.length = len * 8,
.tx_buffer = data,
};
dc_data();
spi_device_polling_transmit(spi_lcd, &t);
}
// ======================================================
// ILI9488 INIT (stable version)
// ======================================================
static void ili9488_init(void)
{
lcd_reset();
lcd_cmd(0x01); // Software reset
vTaskDelay(pdMS_TO_TICKS(120));
lcd_cmd(0x11); // Sleep out
vTaskDelay(pdMS_TO_TICKS(120));
// RGB565 mode (important for stability)
lcd_cmd(0x3A);
uint8_t pix = 0x66;
lcd_data(&pix, 1);
// MADCTL (display orientation)
lcd_cmd(0x36);
uint8_t mad = 0x28; // change to 0x28 if upside-down
lcd_data(&mad, 1);
lcd_cmd(0x29); // Display ON
vTaskDelay(pdMS_TO_TICKS(50));
ESP_LOGI(TAG, "LCD init OK");
}
// ======================================================
// Set drawing window
// ======================================================
static void set_window(int x1,int y1,int x2,int y2)
{
uint8_t d[4];
lcd_cmd(0x2A);
d[0]=x1>>8; d[1]=x1;
d[2]=x2>>8; d[3]=x2;
lcd_data(d,4);
lcd_cmd(0x2B);
d[0]=y1>>8; d[1]=y1;
d[2]=y2>>8; d[3]=y2;
lcd_data(d,4);
lcd_cmd(0x2C);
}
// ======================================================
// Touch read (XPT2046 style)
// ======================================================
static uint16_t tp_read(uint8_t cmd)
{
uint8_t tx[3] = {cmd,0,0};
uint8_t rx[3] = {0};
spi_transaction_t t = {
.length = 24,
.tx_buffer = tx,
.rx_buffer = rx,
};
spi_device_polling_transmit(spi_tp, &t);
return ((rx[1] << 8) | rx[2]) >> 3;
}
static void touch_read(lv_indev_drv_t *drv, lv_indev_data_t *data)
{
static bool touched = false;
if (gpio_get_level(TP_IRQ) == 0)
{
data->state = LV_INDEV_STATE_PRESSED;
// Read raw touch coordinates
uint16_t x_raw = tp_read(0xD0);
uint16_t y_raw = tp_read(0x90);
// Calibrate and convert to screen coordinates
// Swap X and Y, and invert Y axis for correct orientation
// Adjust these values based on your touch panel calibration
int x = (LCD_W * (3900 - y_raw)) / 3900; // very critical, by feixiaoxing
int y = LCD_H - 1 - (LCD_H * (x_raw - 100)) / 3900;
// Clamp values
if (x < 0) x = 0;
if (x >= LCD_W) x = LCD_W - 1;
if (y < 0) y = 0;
if (y >= LCD_H) y = LCD_H - 1;
data->point.x = x;
data->point.y = y;
if (!touched) {
ESP_LOGI(TAG, "Touch: x=%d, y=%d (raw: x=%d, y=%d)",
data->point.x, data->point.y, x_raw, y_raw);
touched = true;
}
}
else
{
data->state = LV_INDEV_STATE_RELEASED;
touched = false;
}
}
// ======================================================
// LVGL flush (stable version)
// ======================================================
static uint8_t line_buf[480 * 3];
static void lcd_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p)
{
int w = area->x2 - area->x1 + 1;
int h = area->y2 - area->y1 + 1;
set_window(area->x1, area->y1, area->x2, area->y2);
dc_data();
spi_transaction_t t = {
.length = w * 3 * 8,
.tx_buffer = line_buf,
};
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
uint16_t c = color_p[y * w + x].full;
line_buf[x*3+0] = ((c >> 11) & 0x1F) << 3;
line_buf[x*3+1] = ((c >> 5) & 0x3F) << 2;
line_buf[x*3+2] = (c & 0x1F) << 3;
}
spi_device_polling_transmit(spi_lcd, &t);
}
lv_disp_flush_ready(disp);
}
// ======================================================
// UI
// ======================================================
static lv_obj_t *bar;
static lv_obj_t *label;
static lv_obj_t *btn_inc;
static lv_obj_t *btn_dec;
static int progress = 0;
// Button callback functions
static void btn_inc_event_cb(lv_event_t *e)
{
lv_event_code_t code = lv_event_get_code(e);
if (code == LV_EVENT_CLICKED) {
if (progress < 100) {
progress++;
char buf[32];
sprintf(buf, "progress: %d%%", progress);
lv_label_set_text(label, buf);
lv_bar_set_value(bar, progress, LV_ANIM_ON);
}
}
}
static void btn_dec_event_cb(lv_event_t *e)
{
lv_event_code_t code = lv_event_get_code(e);
if (code == LV_EVENT_CLICKED) {
if (progress > 0) {
progress--;
char buf[32];
sprintf(buf, "progress: %d%%", progress);
lv_label_set_text(label, buf);
lv_bar_set_value(bar, progress, LV_ANIM_ON);
}
}
}
static void ui_create(void)
{
// Create progress bar
bar = lv_bar_create(lv_scr_act());
lv_obj_set_size(bar, 300, 30);
lv_obj_align(bar, LV_ALIGN_CENTER, 0, -60);
lv_bar_set_range(bar, 0, 100);
lv_bar_set_value(bar, 0, LV_ANIM_OFF);
// Create label to show percentage
label = lv_label_create(lv_scr_act());
lv_label_set_text(label, "progress: 0%");
lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_style_text_font(label, &lv_font_montserrat_14, LV_PART_MAIN);
// Create increment button
btn_inc = lv_btn_create(lv_scr_act());
lv_obj_set_size(btn_inc, 100, 40);
lv_obj_align(btn_inc, LV_ALIGN_CENTER, -80, 60);
lv_obj_add_event_cb(btn_inc, btn_inc_event_cb, LV_EVENT_ALL, NULL);
lv_obj_t *label_inc = lv_label_create(btn_inc);
lv_label_set_text(label_inc, "+");
lv_obj_center(label_inc);
// Create decrement button
btn_dec = lv_btn_create(lv_scr_act());
lv_obj_set_size(btn_dec, 100, 40);
lv_obj_align(btn_dec, LV_ALIGN_CENTER, 80, 60);
lv_obj_add_event_cb(btn_dec, btn_dec_event_cb, LV_EVENT_ALL, NULL);
lv_obj_t *label_dec = lv_label_create(btn_dec);
lv_label_set_text(label_dec, "-");
lv_obj_center(label_dec);
}
// ================= LVGL Tick Timer =================
static void lv_tick_cb(void *arg)
{
lv_tick_inc(1); // LVGL 1ms tick
}
// ======================================================
// Backlight control
// ======================================================
static void backlight_init(void)
{
gpio_config_t io = {
.pin_bit_mask = 1ULL << PIN_BL,
.mode = GPIO_MODE_OUTPUT
};
gpio_config(&io);
gpio_set_level(PIN_BL, 1);
}
// ======================================================
// MAIN ENTRY
// ======================================================
void app_main(void)
{
gpio_set_direction(PIN_DC, GPIO_MODE_OUTPUT);
gpio_set_direction(PIN_RST, GPIO_MODE_OUTPUT);
// ================= LCD SPI =================
spi_bus_config_t bus_lcd = {
.mosi_io_num = PIN_MOSI,
.miso_io_num = -1,
.sclk_io_num = PIN_CLK,
.max_transfer_sz = 1024 * 10
};
spi_bus_initialize(SPI2_HOST, &bus_lcd, SPI_DMA_CH_AUTO);
spi_device_interface_config_t dev_lcd = {
.clock_speed_hz = 20 * 1000 * 1000, // 20MHz
.mode = 0,
.spics_io_num = PIN_CS,
.queue_size = 7,
};
spi_bus_add_device(SPI2_HOST, &dev_lcd, &spi_lcd);
// ================= TOUCH SPI =================
spi_bus_config_t bus_tp = {
.mosi_io_num = TP_MOSI,
.miso_io_num = TP_MISO,
.sclk_io_num = TP_CLK,
.max_transfer_sz = 32
};
spi_bus_initialize(SPI3_HOST, &bus_tp, SPI_DMA_CH_AUTO);
spi_device_interface_config_t dev_tp = {
.clock_speed_hz = 2 * 1000 * 1000,
.mode = 0,
.spics_io_num = TP_CS,
.queue_size = 3,
};
spi_bus_add_device(SPI3_HOST, &dev_tp, &spi_tp);
gpio_set_direction(TP_IRQ, GPIO_MODE_INPUT);
// ================= LCD INIT =================
ili9488_init();
backlight_init();
// ================= LVGL INIT =================
lv_init();
static lv_color_t *buf1;
buf1 = heap_caps_malloc(LCD_W * 20 * sizeof(lv_color_t), MALLOC_CAP_DMA);
static lv_disp_draw_buf_t draw_buf;
lv_disp_draw_buf_init(&draw_buf, buf1, NULL, LCD_W * 20);
// LVGL tick timer (1ms)
esp_timer_handle_t timer;
const esp_timer_create_args_t tick_args = {
.callback = &lv_tick_cb,
.name = "lv_tick"
};
esp_timer_create(&tick_args, &timer);
esp_timer_start_periodic(timer, 1000); // 1ms
static lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv);
disp_drv.hor_res = LCD_W;
disp_drv.ver_res = LCD_H;
disp_drv.flush_cb = lcd_flush;
disp_drv.draw_buf = &draw_buf;
disp_drv.full_refresh = 1;
lv_disp_drv_register(&disp_drv);
static lv_indev_drv_t indev_drv;
lv_indev_drv_init(&indev_drv);
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read_cb = touch_read;
lv_indev_drv_register(&indev_drv);
ui_create(); // Create LVGL UI
// Create LVGL task handler in separate task
xTaskCreate(lvgl_task, "lvgl_task", 4096, NULL, 5, NULL);
// Keep main task alive
while (1)
{
vTaskDelay(pdMS_TO_TICKS(100));
}
}
// ================= LVGL Task =================
static void lvgl_task(void *arg)
{
while (1)
{
lv_timer_handler(); // LVGL main loop
vTaskDelay(pdMS_TO_TICKS(10));
}
}
更多推荐

所有评论(0)